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Dec 25, 2009, 10:49pm




Dash RPG :: General Dash Chat :: Dash things :: The dice, damage count and points
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Chanree
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 The dice, damage count and points
« Thread Started on Nov 7, 2009, 6:42pm »

Everyone starts at 1d20 IF the status isnt changed. Example those points

1 - 30 1d20
31 - 60 1d30
61 - 90 1d40

here is Kaijo's bio for an example, all starts with 70 points at begining.

HP: 165 (add Strength+Defend and add *5)
MP: 111 (add speed+Knowledage and *3)

(everyone start with 70 points)
Strength:15
Defend: 18
Speed: 20
Knowledge: 17

You count the points you get, see which it goes. But add +number comes if you have a magic spell, ability or fighting style.

Fighting - Goes with AP, it comes later in the rpg.

Ability - Some can be used in battle but counts in MP class. for Example brewing potions.

Magic - The magic is magic, both fighting and magic can make abilities.

and it goes on and on. To count the damage is pretty easy.

<@Benji> roll 1d20+3
<Amon> Benji rolled 1d20+3 --> [ 1d20=15 ]{18}
<@Benji> roll 1d20+2
<Amon> Benji rolled 1d20+2 --> [ 1d20=5 ]{7}

23-2 = 21. 21 damage to the enemy.
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